"Old growth theory says we have to decide how to allocate scarce resources among alternative uses. New growth theory says, 'Bullshit!' We're in this world, it's got some objects, sure, but it's got these ideas, too, and all that stuff about scarcity and price systems is just wrong."
-Economist Paul Romer
The Egos at idThe made Doom, the most popular computer game of all time. Marc Laidlaw asks whether they can do it again with Quake.
The Economics of IdeasAccording to economist Paul Romer, the world is a playground of nearly unbounded opportunity, where new ideas beget new products, new markets and new possiblities to create wealth. By Kevin Kelly
Shelf ConsciousnessIn a world of generic PCs, design counts. Just ask Bob Brunner, who transformed the look of the laptop with the original Apple Powerbook. By Phil Patton
How to Make a SoulSome matter is aware of itself. Most isn't. Andrew Brown joins a thousand thinkers wondering why this is so - and hears the sound of one hand clapping.
The Buck Starts HereWill nanobucks be the next big thing, or are we just talking pocket change? By Tom Steinert-Threlkeld
From Extravaganza to IntimacyJean-Michel Jarre has used whole cities as stags. Now he wants your bathroom. By Sean Geer
OsmoseChar Davies's Osmose has left people weeping or entranced; it took away one person's fear of death. Erik Davis asks if this virtual-reality installation is a real work of art.
The Relentless ContrarianAt 86, Peter Drucker remains the most astute observer of modern corporate society. Maybe society, period. A cantankerous interview with Peter Schwartz and Kevin Kelly.
CortexJohn Major's Trustworthiness, Asia's Internet, Cybernoses and other news
Fastsaves and Saving the Whale
How Strange the Change...
AbacusWho's What on the Web
Regulation's Silver Lining
Space HopperWhat matters on the Web
Geek PageIntelligent RAM
Nicholas NegroponteBuilding Better Back Channels